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Showing posts with label Gold. Show all posts
Showing posts with label Gold. Show all posts

Friday, March 9, 2012

Adventures within a quite "im-Perfect World"!


^Perfect World Parody^  

Very rarely do I feel the need to gripe about a so-called FREE-to-play game; however, this one f2p game in particular, Perfect World, is so "casino'ed", I felt it only fair to give people a "warning-review" of what to expect should they find themselves sucked into this financial black-hole!

Okay, first of all, I should point out and warn the reader, this review is going to be lengthy, but in all due fairness, in order to review this MMO, that's the only real way to do it. I will also point out, my "now" impressions are much different than my original initial impressions, so first I'll lay out my initial impressions, and then I'll lay out what I've come to find out about Perfect World International. Also, I will point out as a disclaimer, I will say, I'm aware of the stigma, that the "typical f2p game" pretty much houses the policy "pay to win", but Perfect World Entertainment clearly takes that to a whole new level! Normally, I don't mind games having a MILD and/or not-that-noticeable payable advantage, but this game makes into complete light or dark.

To note for the record, this MMO is something like 8 years old! Starting out in Perfect World International; I truly felt I had found a F2P game that could truly rival and match World of Warcraft, at first it seems that way, but boy was I wrong. For the record, I'm not a WoW fanboy that's going to say, "this is a copy of WoW", because honestly it's not. When you first start out, the game has really relaxing music, awesome graphics, some of the best character customization around, very laid-back/smooth questing & progression, and the gameplay seems smooth and fun, with subtle learning curves here and there that don't seem so bad. 

You start getting into the game, and thinking, wow, this is really fun. Now, I'll point out the leveling system right away; from all "theories", the leveling system seems rather unending, where some will believe the level cap is 105, and others believe it to be in the 150 range, nobody as far as I've ever seen or read has ever made it that far to finally put that theory to rest, and the highest you typically see is level 102. Here's why; there seems to be some sort of equation/function that typically calculates out the fair amount of experience needed for the next level, and seems to just keep doing this each and every level, unendingly. In itself, that seems all fine and cool, and at first I thought that was awesome; now to get to what I came to find out somewhat quite painfully. Anyways, with the highest seen/recorded level being 102, it'd be a perfect time to write a review on this MMO, considering my main just now passed over level 51, being the half-way mark to level 102.

I'll toss out there, that I'll be the first to hype free-to-play games; and my main reasons are that with pay-to-play games, I feel you may as well be "mortgaging your gaming experience"; because with pay-to-play, much like a mortgage, you have to make a monthly payment typically, and as SOON as you don't, your entire account gets frozen, along with all your characters, progress, etc. Your account pretty much becomes "foreclosed". I've read of some of the more "scary" f2p experiences out there, where some compare certain games like Planet Calypso (formerly Project: Entropia) to being a casino, where they lure you in with all this shiny appeal, and then before you know it, you're continually feeding and feeding the slot-machine, until you've reached a point where you've invested so much that you can't just walk away, because you know that jackpot and payout is coming, and if you do walk away, you're going to lose everything you paid into it.

Sadly, I'm coming to find Perfect World International is pretty much the same scenario, just not quite as blunt, or perhaps, better "packaged". As I said above, the leveling system seems all fine and dandy, that is until you reach about level 30 or level 40; now at first, I thought my experience gain was slowing way down because I had been sinking experience into my genie, in order to offset my need for spirit points used to level up skills. But as I searched around the interwebs, I found nothing at all to indicate this; what I did however find, is for some strange reason, when you reach those levels, experience gain seems to come to a grinding halt pretty much. Prior to those levels, as you kill monsters or do most quests, you'd have noticeable experience increases as you do in most games. You'd kill a monster that was at your level or slightly higher, and you'd watch your experience jump 1-5% or so depending. Right around level 30, or maybe it was 40, I started to notice that every monster I'd kill, would give me literally about 0.1% experience if I was lucky; sometimes I'd have to kill 3-5 monsters to have the percent bump that 0.1%. Now, normally, there'd be an issue with that, even in one of the most popular MMOs out there, World of Warcraft, the exhaustive grind that doesn't really give much experience typically starts around level 70. Oh, and it should be noted, when you die in Perfect World International, you lose roughly 10% of your "gained" experience, which is better than 10% of the experience needed to get to the next level, but still has its drawbacks. Let me lay that out; when you first flip to the next level, and say you only have say 2,500 experience, 10% means you'd lose 250 experience, not that big a deal. However, on my last level I just finished, level 51, I noticed when I was at 93.6% experience, the experience bar when I hovered over it read that I had 250,035 experience. 

Now let's consider, if I was to die, that means I'd lose 25,004 experience, which in most MMOs would be easy enough to make up. Now, in Perfect World International, one can make that up, as there's literally hundreds of quests they can partake on, but again, each (especially including dungeons) has their high chance of getting killed and losing even more experience. Oh, but wait, let's not fret, in their "boutique" (cash-shop), there are "guardian scrolls" that a person can buy for real-life cash that protect from experience loss; then again, there's also in-game items that can be traded for said scrolls, but most of those "in game" items come from buying "packs" in the cash-shop, which have a random chance of spitting out these in-game items. Starting to see where this is going? Good, hang on to that thought, it gets MUCH crazier. (For the record, I've become so frustrated at the massive experience loss and so little gain, that I've become pretty much gun-shy to even leave town to partake on any quests, and pretty much sit in town, doing the easy daily quests like Crazy Stones, the Teacher's Quest, and the Badge quest!) Oh, and I did I mention, this game seems to have absolutely ZERO cut-scene cinematic sequences WHATSOEVER... it's just constant GRIND gameplay, CONTINOUSLY!

Up until now, Perfect World International really seemed to "empower" the player; where I'd be thinking to myself, "wow, I'd never be this powerful, or be able to take out multiple monsters this well and feel this uber at level 20-30 in other MMOs"; and not to mention, at level 30, you get your first "flyer" (flying mount) and don't even have to learn flying training to use it, but pretty soon it starts becoming obvious that the freebie is uber-slow (whereas, a player can buy faster mounts, again only in the "boutique" for real-life cash). As I played on, I started to look through all of this and analyze everything from a stepped-back perspective. As I said above, they have cash-shop items that "protect" your experience loss; and if you're lucky enough to have a cleric around that can resurrect you, you only lose 5% experience rather than the full 10%. But again, let's keep in mind, that experience gain starts to come to a grinding halt, to where the overall grind becomes READILY apparent. Now, to make it even better, because experience gain seems to come to a crawl, there's 2 options people are faced without outside the typical grind until you're a zombie at the keyboard. One, you can again buy from the "boutique" (cash shop), hyper-experience stones, which increase your experience gain as you play, but again, have to shell a bunch of cash into a free-to-play game, and again, if you die, you lose 10% experience. Or two, and you see these in the world chat all the time, people pay other players to power-level them, or take them for instance/dungeon runs. The price they have to pay isn't a measly amount either, I think the cheapest I've seen is in the 500,000 coins range. Now granted, in-game coins aren't "that" hard to come by, but training costs, repair costs, merchant/tradeskill needs, etc quickly drain what you might wrack up. So you really start finding yourself having to "wheel and deal" in order to stay afloat in the later levels, otherwise grind until you're ready to have a nervous breakdown.

But it doesn't just stop there. I've been playing Perfect World International for about a month now, (for the record, I gave the game a chance many moons ago, but couldn't really get into it back then, so it was pretty much a no go), and I'm quickly seeing, that because there's such an uphill curve in the later levels, and many people have dumped buttloads of cash into this game, the game itself is like scam/greed-central. You will find people selling the most useless stuff for hundreds of thousands of coins, if not millions. The Auction House (which has the worst Auction House filter/search/setup that I have ever seen to date) is just full of stuff that's ridiculously overpriced.

Honestly, within 2 weeks of joining the game, I actually found myself getting scammed, but thankfully in a mild way and not for THAT much. One "merchant" (people can run their own little shops on their character), offered a "promotional" that if you bought out all the wood they had, as well as all their tulips, you'd get a flyer mount (which had decent stats), as well as a scarlet fruit. So I did that, stuff I didn't really need, but had the money for, so figured what the heck, the promotionals are nice. They even announced to everybody in the local chat, that I had won the promotionals and that people had to stop trying for them. So the person says they're getting the items, I wait and wait and wait. Finally when they come to give me the items, they inform me, "I'm shooting a video to help 'promote my guild', and want to show good sales, how much coins do you have left?"; I tell them a little white lie and say, "not much, about 150k, and I need that for training and repairs, so at this point, I may as well be broke". I kid you not, they tell me, "tell you what, if you buy 150k more worth of stuff from my shop, I'll give you the flyer and the fruit". I informed them, "hey, you made a public deal that IF the wood and fruit were bought, the person would receive a flyer mount and a scarlet fruit", so I decided to be nice, and I was going to stick to what I said, I told them, "tell you what, I'll be nice, if you give me the flyer mount and the scarlet fruit, I'll do you a favor and spend the rest of my coins buying out what's left in your shop" (which unbeknownst to them, I had about 500-750k coins and could have easily bought out what they had left). They then inform me, "sorry, no deal, I can't do that, my faction leader has strict rules" and then logs out of the game. Like what the hell, I just spent roughly 75,000 coins on crap I didn't need, expecting I'd receive these "promotionals" that they told everybody I had won, to try and cyphen every last cent out of me. Now, THAT is exactly what Perfect World International makes people into sadly, and I'm starting to see why.

My fiance plays a venomancer, which can tame pets, and then in turn sell the rarer pets for a decent amount of coins. Now let's pause for a second, and point out, IF they can get those rares. Most people will run up and purposely grief her as she's trying to tame one, even other venos will kill her attempted tame; this game is completely cut-throat, and people WILL try to screw you over to benefit themselves any chance they get! Furthermore, as a venomancer, she already has to pay tons of coins for training, for repairs, for tradeskill stuff, etc, but THEN training for her pet literally costs 200,000 coins PER training scroll! Which each scroll pretty much levels up one skill, or learns a new skill. And she has to do this PER each pet, it's not like the scroll effects ALL pets either. Now, let's stop and think here; with in-game items a venomancer can pretty much unlock up to 6 pet slots, (which for the record, the boutique *coughcash-shopcough* has a "super pet cage" which unlocks all 10 slots), that's 6 pets that need scrolls to be trained, for sake of arguement, if a person wants to get 5 scrolls per pet, they're looking at a total of 6,000,000 coins. Yeah, 6 MILLION. Oh, but I'm pretty sure there's "cash shop" items to again, aleviate that burden at a price!

Okay, now, moving right along, other "catches" I've found. There are NPCs such as the Emissary of the Light or Emissary of the Shadow, which offers you daily quests, which you can do, and SOME will have little tickets in the "light" category (such as purple quests from Emissary of the Light, or blue quests from Emissary of the Shadow), while others will have tickets in the "shadow" category (purple quests from the Emissary of the Shadow). These tickets can be traded in for weapons, gear, runes, etc. Sounds great doesn't it? Well, I've come to find that it's again, much like a slot machine or an arcade. Here's why. I kept trying to save up enough "light" tickets to exchange for a weapon that was suitable to my level, which there was a decent selection, but in the 30-40 level range, it'd take 4 tickets. 

Ironically, I'd keep getting JUST enough quests to get only 3 tickets. Then in the level 40-50 range, it'd take 5 tickets, and again, I'd get just enough quests to get 4 tickets. Now, for the level 50-60ish weapon, it'll take 6 tickets, but now, the Emissary of the Light quests are no longer available once you reach level 51; so now I have to hope the Emissary of the Shadow will have a blue quest, and once again, it does, but only enough to get me FIVE tickets, but even better, the quests now take place in dungeons/instances which are near impossible to do without getting some big group to run with you. If that's not bad enough, the Emissary of the Light actually had an "Order of the Light" or some such paper you had to carry with you, that allowed you to just get daily quests no problem. The Emissary of the Shadow now needs one of two things. Either one, you go to a faction-base, pay 72,000 coins and 144 contribution points in order to get an Order of the Shadow that's good for ONLY 24-hours! Or, you can partake in what's called a "Bounty Hunter" quest, which pretty much takes you into a dungeon/instance to kill an uber-hard boss, which then gives you an Order of the Shadow that's good for roughly 4 hours. Now, normally, on the Emissary of the Light, you could only "roll" two random missions, usually never giving you what you had hoped for; on the Emissary of Shadow, you can roll three. Let's stop and think about this; it seems lately, they've been rolling a bunch of white quests, which only realy give experience and spirit, no exchangeable tickets. If I went every day of the week to the Emissary of Shadow to PRAY for that last blue quest I needed, that'd cost me overall 72,000 * 7 = 504,000 coins, and 144 contribution * 7 = 1,008 contribution points. For the record, contribution points aren't THAT hard to come by, but it's STILL a grind, a massive one. And there's still a chance, I could pay all that, do all that, and still get ALL white quests, or even purple quests, and never get that last BLUE quest with that one ticket. Seeing the slot-machine in the background again!? (Oh, also, I should again point out, that if one really wants to, they can buy a “reset” for the Emissary quests from the cash-shop at a price, which merely only randomly rolls however many quests you can pick from again, which could again, roll you all white quests!!)

Oh, but wait, there's much more, lol. This one's a bit of a double-edged sword. As you start out in the lower levels, you seem to get loot from everywhere, so much that you find yourself selling off stuff you might even need just to make space. Now, here's the catch to that part, they have in the boutique yet again, a super inventory stone that costs something like 2 or 4 gold (2-4 dollars or however much it is), which doubles your inventory so you can carry more. But here's the weird part; I've noticed, playing the game free, most monsters now, at my level, hardly seem to drop any loot; most times just coins, and not all that many either! Almost like the program in the background purposely makes it harder for you to get the loot that you can sell for the coins you need to fund your training, repairs, tradeskills, purchases, etc, almost so that you're forced to want to buy cash-shop items, what the hell!? But wait, there's even more! In the earlier levels, again, you'll get so much junk that you want to hang on to, either tradeskill mats, future gear, etc, that your storage again gets over-crowded. Thankfully, there are two (very grindy mind you) in-game quests you can do, that increases your bank vault, each by 8 slots; which helps MILDLY. After that, guess what, there's again a boutique (cash-shop) item you can buy, for roughly the same price as the super inventory stone, that will double your bank vault size. Starting to see a pattern? Like the game purposely has rough edges that try to paint you into a corner to have to shell out cash in order to make it marginally enjoyable!

Now, even more proof they try to trap you into spending money on the game. When you start the game, you're given a "supply stash" that you can open every 5 levels, which has decent helpful stuff. Once you get to level 50, you come to find (without any previous warning mind you) that you will need a perfect iron hammer in order to open it. But wait, where do you get a perfect iron hammer? Easy, you can BUY a single one-time-use hammer from the boutique (!@#!ing-cash-shop!!!) for FIVE dollars. But even better, from what I've read, it turns out that after you do this, inside that level 50 chest, is ANOTHER chest which contains 1 million coins, called a chest of coins, that guess what, needs yet ANOTHER perfect iron hammer in order to open! But don't fret, if you don't want to buy the perfect iron-hammer, many "boutique" items are sold by players in game for coins, and last I checked, the perfect iron-hammer sells in game for roughly 5,000,000 coins for ONE single-use hammer. That's right, 5 million coins everytime you need to open ONE chest, (which means, if you open BOTH those chests, you've now roughly spent 10,000,000 coins, in order to make 1,000,000 *facepalm*), and ONE chest only!

I've also read, that back in the day, a person used to be able to buy gold in game, for roughly 200,000-300,000 coins for 1 gold. Now, the inflation/greed (primarily enforced by Perfect World Entertainment) has caused this exchange to be roughly 1,200,000 coins or so for one single gold. Gold is the currency used in the "boutique", and even the smallest things cost roughly 2 gold, which I believe can be purchased again for real-world cash for roughly 1 gold per 1 dollar. (Anybody else reminded of the ticket-exchange in an arcade where it used to take you something like 5,000 tickets for a friggin' keychain!?)

Saddest part is, in other MMOs, you have the flexibility of an approach as a salesman either in the auction-house or running your own shop. You have the ability to charge cheap prices for the stuff you just happen across that you may or may not need, but didn't realy pay anything for, so you have no problem selling it cheap. You have the option of being the business-person that everybody likes to do business with. You have the ability to have your name recognised as the "fair and affordable" merchant that really makes them happy to find such great bargains. Not in Perfect World baby. Let me tell you, in many other MMOs, my fiance and I had lots of fun selling stuff at half to three-quarters the price that everybody else did; to feel economically and marketably smart. Oh wow, Perfect World makes sure to suck that option out completely. You start feeling like a sweat-shop trying to make ends meet in this game! My fiance, who again, usually likes to sell cheap, has found herself forced into having to sell stuff for way more than it's worth, yet slightly less here and there than other people, in order to afford all her repairs, training, etc. It's like the friggin' Borg, "you will be assimilated"... and once they suck you in, unless you can walk away cold turkey, you're pretty much stuck playing by only their rules and their way, and boy does it SUCK!

Sadly, my poor fiance runs a little shop literally half of the time she spends playing the game, literally begging people to please buy her items out of pity, in order to fund her training and gameplay experience, as well as, bless her soul, mine as well!

I should also mention, never fear, if you don't want to spend real-world money to be able to purchase items in the cash-shop, they have "surveys" you can partake in to earn "Zhen"; problem is, each and every survey they have, is a money-making scam designed to trick you into forking over a credit-card, buying something, or signing up for some sort of paid subscription. Yet, Perfect World Entertainment try to convince you that it's easy, safe, convenient, and simple... yeah right!

Oh, also on a side-note, did you know that Perfect World International is not only client-side hackable, but also friendly to multi-boxing bots?? That's right, you will see quite a few game hackers as well as botters. The hackers are hard to spot right off, but after awhile it'll be mildly obvious, but the bots you can almost spot off immediately!! Oh, and there are several people that use lag-switches in this game for a very unfair advantage (which becomes painfully apparent when LOTS of people decide to duel/PK in and around the city of Archesaur!!!). It also seems there's a bunch of people that will fake-bid in public auctions to grief/piss-off other players; not to mention people getting friends to “partake” in auctions sort of like “plants” in order to drive/inflate the price up to something the person auctioning the item wants; (as an example, hypothetically I decide to auction a mount for 50,000 coins which is REALLY generous... you and a friend of mine start bidding on it, yet people don't know that the other person is my friend... my friend keeps out-bidding you, and spiking the next offer by large amounts, forcing you and/or others to bid even higher, closer to a price that's more fitting to what I was hoping for... like say 500,000 to 1,000,000 or more!).

Now, to get into the "staff". Oh wow, where to begin on this, OMG! First and foremost on this topic, there's an area in the game called The Secret Passage, aka: PK-Heaven. Trust me, unless you're a high level, or are traveling with friends, do NOT go in there, save your sanity and go the other way! It turns out there's some "bug" in the code that puts EVERYBODY in it, into some floating PVP mode. Now, for the record, if you turn on your PK mode (PVP), you're forced to stay in PK mode for 10 hours. But oddly, people can go into The Secret Passage, PK any other player they want to, walk out, and low and behold, they're not in PK mode (which is perfect proof that people exploit this for that very reason, as they can PK/duel ANYWHERE/EVERYWHERE else in the game!). Now, here's the major issue. Around levels 30-40, you'll start getting quests that either take you into The Secret Passage, or a dungeon whose entrance is actually located at the far back of The Secret Passage. 

Getting an idea where this is going?? You will find, TONS of really HIGH level players, like level 100 players, that will sit in the first room and use The Secret Passage to be their fancy arena. But here's where the problem gets even worse, you will find SEVERAL jackholes that will hunt down each and every player that tries to get past in order to PK them. Why you might ask? I'm not completely sure if there's anything like "honor points" in the game, but what I did come to find, is that typically a character has a high chance of dropping items if they partake regularly in PK/PVP mode; HOWEVER, it turns out even people who do absolutely ZERO PK/PVP-ing, ALSO have something like a 0.5% chance or something along those lines of actually dropping a random piece of gear, coins, or something from their inventory (even against game-controlled MONSTERS). Oh but wait, check this out, they have a protection in the game that's EXPLOITED to help these jokers out. Here's how, there's an account lock that you can turn on, that keeps anybody who breaks into your account from being able to remove your gear, items, or coins from your inventory, great right? It would be, except these jokers turn this protection on BEFORE they go PKing everybody, meaning even if by some LUCK chance they manage to be the ones killed, they don't lose anything! Oh but, did I forget to mention, once again, in their lovely boutique *COUGHCOUGHF'NCASHSHOPCOUGHCOUGH* you can again buy guardian scrolls to keep this chance from being an issue, or you can trade-in in-game items which are also procured from the *COUGHCOUGHF'NCASHSHOPCOUGHCOUGH* for these guardian scrolls. Here's the even better part, which is a bit complex sort of. Seems they had this issue before, and then fixed it, now the issue is back, and even though they fixed it before, they're saying it's going to take 6-8 weeks to fix the issue; in the meantime PKing in The Secret Passage is supposed to be a bannable offense. Oh yeah, right, that's a joke. I've read numerous forums of people taking screenshots and submitting tickets, where the jokers "farming players" are STILL playing. I myself have screenshotted at least 5 people, submitted bunches of tickets, and those people are STILL playing. I had seen a couple horror stories where somebody decided to defend themselves, the PKer decided to report them, and then the person defending themselves got banned... WTF!? I'll tell you, there's nothing more annoying, than working your way through The Secret Passage, needing to meditate and heal up before a big mob, and while you're doing so, some jackhole assassin in stealth coming up and nailing everybody in the back, killing your whole party and sending them back to town, the whole while they get the biggest laugh, and your gaming experience is pretty much flushed straight down the ****ter!

Furthermore on their "staff", wow, this one really blows my mind. If you DARE to go to their forums, make SURE you have a thick-skin, we're talking like SUPERMAN thick. They have to have the most jacked up forums ever, even worse than GamersFirst or GameFAQs, and that's pretty bad. They seem to have absolutely no rules whatsoever about trolling, griefing, harassing, etc. There's no option to report/flag posts for review, there's no ability to block anybody. But get this, they have some hardcore rule about bumping any thread that's more than 2 weeks old. So you happen to use the "search" function, find a thread that relates, and even though you read the post for the CONTENT (how dare you don't proof-read the dates in the thread!), and post relevant CONTENT, you get a cocky moderator that gives you a cocky-arse response about how you "necro"'ed the thread, and typically quite a few trolls prior going, "OMG, what a necro!". Like seriously!? May as well be in friggin' grade-school. Here's where it's really interesting. If you make a new thread on a topic that's already in existence, you get griefed because "there's already an existing thread, did you REALLY have to make another one!?", WTF! Or even better, as I had pointed out, "some questions remain relevant no matter how old they are" (like, "where do I go to find x creature, and how hard is it"), people who are relevant to the topic at hand, get trolled, griefed, flamed, harassed, etc, NOTHING happens, you post again past a 2 week point, everybody and their brother flips out because you're a "necro" (like oh f'n noez, the motherf'n humanity of it all!@#!), and even the friggin moderator who doesn't do jack about the haters/griefers gives you crap for being a necro, then locks the thread so that you have no recourse, or say, to the big dink in the face they just delivered you, (gotta love the troll-encouragement, or even moderators that will troll like b****@$$ d***heads), WHAT!? The best response I could get from a moderator, when I suggested they amend the "necro rule" to include "bumping with anything that's NOT relevant to the topic at hand", they told me, and I quote, "what can I say, rules are rules"... oh yeah, where's all the rules protecting us from being turned into *****es by the other players!? Also have seen many say, "necro-ing is pretty much an internet-wide rule of thumb"; oh really now!? I've been getting online since I was a little kid, first dialing up into BBSes, and then CompuServe, then finally the World Wide (Inter)Webs; up until now, I've only seen it referred to as "bumping", I only ever saw it referred to as "necro-ing", I THINK, in really tiny circles, MUDs/MUSHes, or really "off the grid" sort of games that nobody had ever heard of... but now, ever since coming to Perfect World, I'm supposed to believe this is a rule that's found EVERYWHERE!? WTF... I feel like Perfect World Entertainment is the equivalent of the Twilight Zone!

Oh, also, have a thick skin if you're in the game and attempt to watch/read World chat if/when bored. I kid you not, the chat in there doesn't seem to be moderated or controlled whatsoever. I see people making jokes about rape, sex, drugs, murder, you name it... keeping in mind there's KIDS that play this game. But what's kind of scary ironic; I had a friend in the game, who reached their "limit" with the game, and was actually saying in World Chat, how much Perfect World sucks, how greedy and leechy Perfect World Entertainment is; shortly after about the third thing they said, they went offline, and I haven't seen them back on since, nor have I been messaged by any alts or other accounts. So, pretty much, be as ****ed up as you want to, but don't you dare say a thing that makes them look bad, or they'll bury you next to Jimmy Hoffa and IP-ban you into a 6-foot hole! Oh, and by the way, in order to be able to actually talk in World Chat, you have to again BUY from their BOUTIQUE (cash shop) these items called telecoustics, which a SINGLE one allows you to say ONE short sentence in World Chat!

I started out loving this game, but as you can see, if you're still reading this; this is definitely one of those "casino" f2p games, where you dish in a bunch of cash, thinking it's fun, but then you're so far invested, you can't pull away, and by then, they're pretty much rubbing your nose in your own !@#!. I will admit, at one point, my fiance and I *almost* bought each a $20 Perfect World card, and are glad that right before we decided to, we started to see all the writing on the wall and opted against it. Back in the day, this game might have been worth your investment, but it's starting to dry up, and it's apparent the devs have realized that... rather than adding "fun" content, they're trying to put up barriers that force you into paying. Do yourself a favor, if you plan to check out Perfect World International, I'll be fair in saying, on the surface, and even down to the mechanics, it's a great game with lots of potential... but keep an open-mind, as well as an "escape route" out of this money-pit... because it's like that car salesman that loves to sell you the lemon... everything will look like sunshine and daisies and pretty little rainbows... until you find yourself dazed and confused, turn around, and find yourself shackled to the money-machine known as Perfect World Entertainment! :-/

There you have it, Perfect World Entertainment is perfect proof that “money talks, and bull**** walks”; because pretty much anything that “walks” (or exists) in this poor excuse for a “fun” MMO is BS, and the only way you can really “talk” strongly in the game, is to PAY for it! Also seems perfectly clear that Perfect World Entertainment is completely money-centered, and are willing to turn a blind eye to anything as long as they get the cash... sadly, they even seem more greedy than MoneyFirst (GamersFirst)! In fact, I'll even go so far as to say, that Perfect World seems like the “Perfect Simulator” of “Gold Fever”... this game proves that TWISTED version of the “Golden Rule”, and that is “he who has the most gold wins”. I even said in my faction the other day, “the only difference between Perfect World and Farmville, is Perfect World has a 3D open-world!”. Also, don't bother filing any grievances or issues with Perfect World Entertainment, all you ever get in return is form letters acknowledging the form submission; and only one time had I ever gotten a reply, that pretty much summed up said, "well, sorry, can't help you, you're **** out of luck"!

PS – I've only ever seen ONE article about anybody that EVER made it to the Perfect World end-game without spending ANY real-life money whatsoever... but from what I've seen and experienced, it's near impossible, and would take some SERIOUS die-hard grinding and massive strenuous hours of gameplay!!!

  

Wednesday, October 12, 2011

Security Alert: MS-XBL - More than meets the eye!?


Okay, I wasn't planning on this being the next entry, but like the Steve Jobs tribute, I feel this is more of a "priority posting". I've been hard at work, tailing leads, getting insider info, and sniffing out the facts, so that I can deliver to YOU the loyal readers, gamers, and users, the information that you really want to know!! For the record, let me first explain, I'm seriously not trying to hate on Microsoft. Admittedly, on the PC software side of things, I'll say straight out, I can't stand Windows whatsoever, nor how they've handled it since the very first Windows. I play on a 360, and I'll admit, it is an impressive system; I will say there are areas that are minor cons or some stuff that's lacking, but that's my own preference. I also play on a PS3 and Wii; I honestly like to have all consoles, so if any exclusive game comes out for any system, and it's one I think I'll like, I can just play it, thus I try not to fall into any fanboy narrow-vision. Yes, I do have my favorite preference for systems, but that doesn't mean I take anything away from the other two. Now with that aside, on to the security alert... I just wanted to clear the air to make it clear that this is not an attempt to hate on Microsoft or make them look bad... this is however what I feel is a needed posting to help protect the end-users/players of 360 and/or XBL (XBox Live) as well as ensure their safety.



From what I've been seeing, reading, and witnessing, there seems to be a really large number that's kind of spiraling out of control, in regards to the number of XBL users that are being hacked. I know, I know, many are going to say, "oh that's the LulSec list of leaked accounts thing", which at first I gave that a fair chance, but upon further investigating and digging, I'm finding that's actually NOT linked, or at least not to the recent account hacks. As you'll see in the posts I plan to link for you, people are being quoted as saying: "This has nothing to do with LulzSec hack of a bunch of random accounts, because I was not on that list, and got broken into anyways", another user says, "This account is only used for Microsoft accounts and services, nothing else, and it got hacked". So there's something definitely amiss on the Microsoft Network. I will say, read this all, let it all sink in, then give it a fair judgement, as you may read one link and think, "oh that's this or that, they're just jumping the gun", actually read thoroughly and actually see the large number of reports coming in, including LockerGnome saying he was told directly by an MS Rep that it'd be "3-6 weeks before his account could be fixed" and when he asked why, he was informed by the same MS Rep, "it's due to a high number of recently hacked XBL accounts".


First link up for grabs, the questioning doubt to the network security:
This is just a report of somebody else that's been noticing the same thing I have, numerous reports coming in from all over the internet of complaints about hacked XBox Live accounts along with those accounts being used to purchase MS Point Cards which are then redeemed, etc. They also quote what Microsoft reps seems to be telling them about "safe security" as they've told some other people, yet other reps have been quoted in referencing high numbers of hacked accounts, hrmz!


Next article to ponder, these are posts made DIRECTLY on the actual forums of Xbox.com, where multiple users are not only saying they've been hacked, but also where the one person is quoted in saying: "This has nothing to do with LulzSec hack of a bunch of random accounts, because I was not on that list, and got broken into anyways"... Xbox Forums.


Now moving right along, let's take a look at an actual video recorded not so long ago by the infamous LockerGnome, who usually defends Microsoft, DRM, and actually typically only has praise for Microsoft, who was hacked, while pointing out his account is only used for Microsoft services and nothing else... LockerGnome speaks his mind about XBL/Microsoft hacking. Also don't forget to check out his follow-up article about this at: XBox Live Hacked reported by LockerGnome.com!



Another piece of the puzzle to ponder over coming in from "Quarter to Three" Forums, more posts of various people being hacked on XBL, again, pointing out that this may not be as related to the LulSec list leak as many had thought, where some are even linking to other posts of people being hacked!... Quarter to Three Forums.



Finally, I throw in this last article, because it actually kind of bothers me. Now, keep in mind, this is a news article from back in March of 2011, but oddly, the article points out hackers exploiting the XBL service to acquire over a million dollars worth of MS points (which oddly, many of the recent hackings seem to be hackers in search

of more free MS points, coincidence!?). The difference here is, the hackers in this article managed to figure out the algorithm used in generating the MS Point code given for redemption, and exploited the bajesus out of it by keygen'ing themselves a buttload of MS points obviously! Now, before I get to the link, the major reason I have a problem with this, is Microsoft has been swearing since back in April or May that they've NEVER been hacked, if that's the case, what the hell is this from March reading... Microsoft Xbox Live Marketplace Hacked for $1.2M!?



UPDATE: Found another one -

UPDATE: Late entrance to the dance, but was doing some more searching, and decided to expand all the different linked threads found about "xbox live accounts being hacked" on Xbox official forums, here's the search results, brace yourself, there's LOTS:

UPDATE: From what I'm now findings, seems a lot (I won't say all, or even most) of the hacked accounts are being hacked in order to purchase items for Fifa Soccer on the Marketplace (UPDATE: Once the account has been hacked, they can purchase anything they wish, as reports have come in that the hackers have purchases XBL Arcade games, as well as Zune Points with the credit cards attached). Also to point out, as seen in some of the articles I've already posted, you don't have to play Fifa to become targeted; I think a couple of the articles the people said "I don't even play Fifa and my account bought stuff for it!". Microsoft is STILL staying tight-lipped and not saying anything, the only real peep that's been mentioned as far as I know, is as typical, Microsoft is trying to point the finger of blame at EA's servers, claiming they have an instability that allows for an exploit; though, that still leaves the remaining question, if the instability is with EA, why is it compromising the security of the accounts located on the XBL server!? There's more and more articles starting to turn up online about it, and Microsoft is still claiming, "we're just as secure as ever"... RIIIGHT; anywho, here's a listing of matching articles on Google related to hacked accounts used to purchase Fifa Marketplace items.

UPDATE: Here's a couple more articles that have recently poured in, be sure to check out the comments on the first one, and closely read the second one. More and more are coming to the forefront saying they're not happy and want answers... Microsoft can only deny it for so long. Anyways, here's the first article addressing the situation and here's the article pointing out that people want answers!

UPDATE: Another article with quoted blurbs about members posting how their accounts have been hacked on forums at SecurityNewsDaily. And here's another from NeoSeeker pointing out now it's XBox Live, as well as Games For Windows Live, and now even PayPal accounts aren't safe!!

UPDATE: This article from VideoGameWriters is a DEFINITE must read. It's shedding some light on the how and why XBox Live account are so easily being slaughtered by hackers. Seems there's an exploit supposedly within the FIFA coding that allows a person to recover another person's XBL account straight to their console for free access to their account, linked credit cards, and any linked services. Now, it's worth pointing out, the coding for "account recovery" is hard-coded into the console itself (as can be found in the console/account menus); so even though Microsoft is trying to shove the blame off on EA, the exploit actually takes advantage of the coding that MICROSOFT has in place to recover accounts. It would also indicate why Microsoft, as they say, "have no evidence that accounts are compromised"; where this is a standard function, it won't raise a security red flag. Though, one would wonder just how many ongoing recovered accounts they'd need to log before they stopped and thought, "this is unusual activity!".

UPDATE: Here's an article from Giant-Bomb, that focuses on both Microsoft and EA pointing out that FIFA itself is NOT directly responsible for the exploit, and that's it's no one particular game. The article eventually tries to curve to social networking, but at one point it brushes on the topic of "tricking services", which actually couples with some other evidence I had found on this issue recently. The evidence (although theoretical at best at this point) suggest embedding a certain javascript of sorts into an email and sending the email to the network server responsible for account recovery, which in turn the javascript with trigger authorization, tricking the server to believe the sender is the rightful owner of any given gamer-tag/account, thus restoring full authorization rights to said account as the [new] owner. Somewhat reminiscent of an old trick back in the day on some websites that weren't properly secured, where a person could insert the right values on the URL in the form of URL variables, which would in turn trick the server into giving one user access to another user's account/profile where they could fully view/edit any data in that account; even view data not typically seen by others.

UPDATE: Here's an article from Neowin focusing a bit more thoroughly on some hacks, as well as some screenshots of point balances and transactions. What's also interesting to note, is recently it seems many accounts are now also being transferred/migrated to Russian servers in the hack. Could it be the hackers are leaving a paper trail now? What's sad though, from what I've read on the Xbox forums, is there are many users whose accounts got migrated to Russia, that can't be transferred back, at least not yet, as the MS reps seem to inform them that the que for account transfers to the US are full, and there's no "open slots" as they put it.

UPDATE: Microsoft can't dodge much longer now... it seems now lists of XBL gamer tags, associated valid passwords, email addresses, and other account information are being leaked around the internet, it what's being dubbed a "test run" to show that it is possible to hack XBL... similarly to what happened not long before Sony got broken into. Microsoft is still attempting to call it a "phishing scheme", however, if it was "just phishing", they would have had no reason to come clean MONTHS ago informing people, "major phishing incidents are going on, beware of this and that"; but no, they keep brushing it under the rug... why? Check out this article on Gadgets + Gizmos that covers some of the details.


UPDATE: Check out this in-depth view of one of the many victims, and fellow friend of the Raptr community... on GameRevolution!

UPDATE: Microsoft is STILL trying to call this a phishing scam; big hole in that theory though, is a phishing scam usually has a detectable similarity between incidents. In all incidents so far, there's not really much of any link, not even the suspected link to an EA compromise, as many that have been hacked haven't had an EA account. I even heard from somebody that works at Microsoft support that one of their fellow co-workers was hacked. I'd really think that if it was a phishing scam that Microsoft Support is helping their users with, they wouldn't actually fall for the same "scam". I know when I worked as a network engineer and desktop support technician, typically when I knew what was hurting/effecting systems, I knew what to be careful of, how to avoid it, and not fall victim to the same issues. (Which on a side note, makes troubleshooting your own errors/issues that much harder, as most times when you can't figure it out, it's something not all that common nor easily fixable... which probably holds true for the MS employee that got hacked!)

UPDATE: Microsoft FINALLY starting to ACTUALLY admit there's a genuine HACKING issue, rather than continuing to deny it and blame it on "user stupidity"; check it out on cNet!

UPDATE: Further look at Microsoft ACTUALLY admitting to many of the XBL users being hacked, while still attempting to beat around the bush a bit, at least they're FINALLY owning up to it... after how long now, almost a year!? Check it out here on ITproPortal!

UPDATE: Turns out hackers are now also using XBox Live to prank the local authorities/police and SWAT teams to targeted homes. As seen here on ABC Action News. Wasn't long before this I recall seeing another article about a hacker that was losing on XBL sending a SWAT team to a gamer's house for "payback" under false pretenses. Seriously!? THAT is what hackers do now and days!? Things sure have changed since back in my day. In the above linked ABC Action News article, its pointed out the hackers are able to grab social security numbers, personal information such as addresses, and credit card numbers. Come on Microsoft... even IF the account gets hacked, the information should be ENCRYPTED... especially for a MINOR!

Another swatting: here in Florida.
And: here on Channel 6 News.
Also found: here on Macon News.

UPDATE: It seems Microsoft security is so weak that not even its own EXECUTIVES are safe, as the accounts of several MS execs are being hacked now too!!!  Source - "Microsoft execs' Xbox Live accounts hacked, investigation still underway".  (March 20, 2013)

UPDATE: Proof that the problem was never fixed as again accounts are being hacked, while hundreds of dollars are being charged on attached credit-cards for the sake of purchasing goods that are transferred off the account and later auctioned.  Source - "11-year-old boy among victims of hacking, mom on hook for game purchases".  (March 25, 2013)


OBSERVATION: I'm truly thinking that Microsoft is somehow trying to cover this up and sweep it under the rug. I can't prove it for certain, but I've noticed something quite oddly STRANGE. Most the stuff I've linked in here, I truly had to SCOUR for. I mean, I had to toss in numerous search strings into "news" on Google to find them; such as "xbl hack", "xbl exploit", "xbl security", "xbox hack", "xbl scam", "xbox breach", etc. Most times when I would, I'd be LUCKY to find a handful of any articles that matched and were actually pertinent to the subject. I used to notice that as I found new references and material, some of the old stuff didn't seem like it was there, or wasn't being found. Now, today on March 10, 2012 (yes over a year since all the XBL issues started), I'm again scouring, but what I find odd is if I type those same strings into Google, only SOME are lucky to get 3-4 matches TOPS, and typically one MIGHT be related. While on other search engines like Ask Jeeves, Dogpile, Altavista, etc, I go under "news" search, and I don't find jack. But oddly, type in any other subject matter, and you'll have matches show up from 3-5 years ago. I truly think that Microsoft or somebody affiliated is going out of their way to have criteria, or subject matter either blocked from being found, scrubbed of meta-link search tags, or something, so that it stays off the radar. Just seems so odd, that after the whole "Playstation Hack" in April or so of 2011, the news was EVERYWHERE. You only had to go to a news site and BOOM there it was, and EVERYBODY was aware of it. But while Xbox Live users have been being hacked for over a year, with an overall stolen money amount having to be in the hundreds of thousands, maybe even millions, you have to be a friggin' private-eye detective just to find a MODERATE lead on anything!? While still yet there's absolutely nothing at all from Microsoft relating to a plan of action, the cause of the issue, any form of found exploits, what their plan is to fix it... absolutely nothing. Something smells rotten and fishy here. I've said it before, the consoles themselves, the Xbox 360 and the PS3 are each equally good, each has their pros and cons... but for the love of God, please bare this in mind, Microsoft has been a shady company for ages. Even the original start of Microsoft, what they did to Steve Jobs, and anybody else they could step on while they climbed to the top was crooked. Just keep in mind, if you're not already an Xbox Live user or an owner of an Xbox 360, but are planning to invest in the near future, I can't point out strongly enough: BUYER BEWARE!!! If you are a current Xbox Live user, just to keep yourself safe, remove any and all credit-card information, debit-card information, paypal information, and ANYTHING that could link to anything you have money in. You may hate this article, you may hate me for saying it, you may be a Microsoft fanboy, but is it really worth chancing your bank account being drained dry over? Is that a gamble you're willing to take? At the very least, remove any and all payment and financial information until Microsoft can get their head out of their rear, actually address this issue, actually give some sort of plan of attack (as Sony did with taking down the whole of PSN and fixing it), and then afterwards can prove beyond the shadow of a doubt their network is as bulletproof as they've been preaching it *supposedly* is!!!

FYI: If your account has been hijacked, or if it gets hijacked in the future, from what I've read, the best course of action is to contact your credit card company ASAP, and have them reverse the charges, maybe even reissue you a new credit card with a different CC#. Still call Microsoft to have them investigate, but from what I've read, if you only go through Microsoft, it could take over a month to recover the money, and in some cases users have reported having to take a loss on the money and never getting it back, as some MS Reps inform them of something along the lines that they can't verify the authenticity of who made the actual transaction or how it was made. If you haven't been hijacked yet, it'd be best to remove any and all credit card information from your XBL Gold account and for the time being use prepaid point cards and try to use up all the point on stuff you want or might have fun with as there's nothing for the hijackers to take. If you do need to keep a card on your XBL Gold, try to make sure it's NOT a debit card, as I've been finding that it seems near impossible to recover lost money through a debit card. It's sad this is happening, in this current time-frame Christmas is right around the corner, and these funds could be better used to pay bills and/or get Christmas presents and decorations for friends and family, so please, by all means possible, keep yourself as safe as you possibly can!

Now, the follow-up. I've been hearing chatter from some "inside source" that shall remain un-named. But one is a former Microsoft employee who now works for another big-name gaming company, who has actually confirmed and verbally said "Microsoft has been hacked". Another "inside source" from the same company informed me that their friend attempted to call Microsoft to remove their credit card data to remain safe, the MS rep informed them that they couldn't until their subscription was over, so when that friend inquired about whether they'd been hacked or not, the rep actually told them, "our network is secure as ever". Secure as ever? Okay, how do you explain all the number of reported hacked accounts that I just shared with you, as well as what could be tons of others that I still haven't found scouring the interwebz yet!? (BTW, as I find new references I'll be sure to post them here and keep all the users updated!)

Overall, the biggest problem I have with all of this. It seems Microsoft has been being hacked for quite some time now, and at first it was them losing the money over MS Points; okay, that happens, they kind of covered it up and swept it under the rug. But guess what, in doing so, it now shafts the players and end-users, because now YOU the loyal subscribers of XBox Live are now the hackers targets. The hackers can no longer keygen their own MS Points, so now they
target YOU the players, in order to get the MS Points they so seek. Here's where the problem gets even bigger; as Microsoft continues to deny any security issues, it gives YOU the players a false sense of security, as well as leaves you prone to being blind-sided. The other major issue with this, as Microsoft sits back and denies any security issues, they're stocks continue to rise and boom, while other outfits such as Sony and Nintendo who are admitting to their services being hacked, are losing butt-loads of money; so let's re-evaluate this equation. What we primarily have, is Microsoft getting richer and making more money, at the expense of Nintendo, Sony, and YOU their loyal clientele! WTF!?

Honestly, with already accumulated shady incidents in the past with Microsoft, (one of which comes to mind was the infamous blue-screen that occurred on worldwide television while Bill Gates himself was firing up the initial launch of Windows 98), if they keep sweeping this under the rug and covering it up, they're only digging their own hole that much deeper. Can you imagine the fallout this is going to have if and when it every finally surfaces? "Oh yeah, Microsoft has been being hacked for almost a year now, but we just didn't want to tell the users, and felt we'd let them keep being the victims while we hushed it up and cover it over". As much as it pains me to say it, that could ultimately be the hair that breaks the camel's back for me; how many exploited clientele is it going to take, to pad their stocks and profits that much more, before they finally come clean?? A hundred XBL users? A thousand users? A million? Maybe I'm old school, but I believe that every single individual customer, client, guest, or whatever you want to call them is just as valuable as any other, thus every single one are just as important as a million. The other thing, if and when it ever surfaces, that's going to end up plummeting Microsoft's stock value far more than it's being increased now by letting their colleagues take the fall.
Anyways, in closing, it'll be interesting to see what unfolds in the coming days, weeks, even months; perhaps Microsoft will finally come clean with their security issues. Though, if Windows was any example, they kept paving over their numerous network security issues there and wanted to pretend like they were no big deal. So, I'll let you the loyal readers decide what you think, please be safe, and by all means, if you have ANY credit card information or traces of it on your XBox Live accounts, please, please, please remove any and all traces from your console, from your account, etc. If for whatever reason you really do have to get anything on the XBL Marketplace, do as Jeff Dunham has Walter say, "get yer' sh*t and get out!", lol. Until further notice, I know it's a pain in the ^_^ , but if you need MS points, please be safe and purchase them from retailers, don't take a chance of your credit card information tying into your account and then being stolen. w0rd 0ut mah h0m1ez... Peace!¡! \m/,

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